What happens in the 4-week co-dev pilot
Before week 1, you sign the NDA, upload your milestone tasks as a Jira export, and the Squad Builder maps them to roles. You review 2 candidates per role, with credits and code samples, and agree the pilot scorecard.
| Week | Focus | Outcome |
|---|---|---|
| 1 | Onboarding and first tasks | Engines compiled on your build; first task picked up by day 3 |
| 2 | Velocity baseline | Tasks closed, review times and build health measured against plan |
| 3 | Conversion review | Scorecard against success criteria; proposal for a monthly team |
| 4 | Milestone delivery | Pilot tasks completed; convert, extend or close with a clean handover |
Typical pilot tasks
- A complete gameplay feature, such as combat, inventory or a quest.
- An Arabic and English UI system.
- A level blockout with its gameplay logic.
- A bug-fix sprint with a target number of closed issues.
- A performance pass on a named platform.
Who it is for
- Studios facing a publisher milestone, such as a vertical slice, within 2–3 months.
- Publishers adding capacity to an external studio’s roadmap.
- Teams short on UE5 gameplay, netcode, tools or technical art.